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Anno 1701 review
Anno 1701 review










anno 1701 review

You need farmers, which means you need houses for the farmers, which means you need lumber. Instead you are balancing a bunch of resources against the needs of your citizens, or at least attempting to do so. Money isn’t your only constraint, or even your primary constraint. Sure, it looks like a city builder, but it’s more complicated than your average SimCity or Cities: Skylines. IDG / Hayden DingmanĪnd if you like Anno, it still does the Anno thing pretty damn well-which is to say, it’s a game about optimization. As longtime fans can no doubt surmise from the title, the game is set in the 1800s, the period of the industrial revolution, with distinctly Victorian Era architecture and a focus on factory labor. After two Anno experiments set in the far-flung future, the series returns to its roots as a historical city-builder-slash-strategy game with Anno 1800.












Anno 1701 review